package model.actions;

import metier.GameState;
import metier.Objet;

public class RemoveObjectAction extends Action {

	/**
	 * 
	 */
	private static final long serialVersionUID = 3284579561053732650L;

	@Override
	public void commit(GameState state, Objet sender) {
		state.getObjects().remove(sender);
	}

}
